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VR Porn Makers Might Face Potential Patent Lawsuit Issue

The porn and adult entertainment industry is often one of the early adopters for new technologies. VR is no exception. Virtual Immersion Technologies LLC is enforcing its patent against live VR porn operators. The patent 6,409,599 (“the ’599 patent”) is entitled “Interactive Virtual Reality Performance Theater Entertainment System.” Here is an updated on the patent issue.

It relates to an immersive virtual reality environment, in which a live performer interacts with one or more participants, and includes live or prerecorded video and tools to enable the performer and the participant to each partially control the experience. The patent is not limited to VR porn, but likely covers VR interactions in other contexts

As the wide-scale commercialization of VR becomes more real, there is a rapid increase in patent filings for VR technology and applications of VR. The number of patent lawsuits is likely to increase as the number of patent filings increase as well. Many aspect of VR can be patented, yet often VR companies do not fully appreciate the scope of what is possible.

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Patent Summary That Might Cause Issue for Virtual Adult Industry

Interactive virtual reality performance theater entertainment system: US 6409599 B1: The present invention relates to a novel interactive virtual reality (VR) performance theater and environment in which a plurality of participants enjoy an entertainment and/or educational experience. The performance is viewed by the participants through VR display devices such as a head mounted display, wherein both an immersive graphical environment and live and/or pre-recorded performers are viewed.

The participants exert limited control over the content and outcome of the performance through the use of input devices, such as hand held input devices having a plurality of buttons, and/or voice communications, while viewing the live or pre-recorded performers whom are mixed within the immersive VR environment. The system uses interconnected computers, video and audio processing devices, and furthermore includes a network interconnecting the computers, participants, and live/pre-recorded performers for video, audio, and graphics transmission.

Original Article Source: The National Law Review

Author: VR Reporter

I am a hi-tech enthusiast, VR evangelist, and a Co-founder & Chief Director at Virtual Reality Reporter!

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