Global VR Challenge Showcases Quality of Western VR games Talent W/ $35,000 Cash Prize

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Global VR Challenge Showcases Quality of Western VR games Talent W/ $35,000 Cash Prize$35,000 cash prize pool

Pocket Gamer publisher Steel Media is delighted to announce the games that have made it onto the longlist of the Global VR Challenge and which are well on their way to the grand final in Shanghai!

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The competition was created in association with China’s leading VR company, DeePoon, with the goal of identifying the best new VR games development talent and concepts from the UK, Europe, and the rest of the world, and help bring them to the world’s biggest VR market, China.  A panel of expert judges from the VR development space was recruited to whittle down over 80 high quality entries.


Judging took place during a special two-day event in London on June 23rd-24th, with the Global VR Challenge panel made up of Resolution Games’s Tommy Palm, nDreams’s Patrick O’Luanaigh, ex-ARM developer outreach director Nizar Romdhane, DeePoon’s Leon Zhang, ustwo’s Peter Pashley plus Steel Media’s Craig Chapple and Simon Aubrey Drake.

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The selected long list entries in all their glory are:

  • Alice VR by Klabater
  • BAMF VR by Mikael W Bergene
  • Chick'n'charge by Orkitec
  • Cloudlands Golf VR by Futuretown
  • Flying Aces VR by VR-gameplay.com
  • Flying Fowl by Rogue Guardian Studios
  • HordeZ by Zenz VR
  • Kittypocalyse by Bolverk VR Games
  • Lightblade VR by Andreas Hager Gaming
  • QUBE 2 by Toxic Games
  • RC Soccer VR by Beatshapers
  • Reflections by Broken Window Studios
  • P.Y. Robot by CEO's Pet Software
  • Smash Wars VR by FaunaFace
  • Space Box: The Journey out of the Box by Tom Graczyk
  • Stifled by Gattai Games
  • SwingStar by ComputerLunch
  • The Town Of Light by LKA
  • Vantage Point by Coatsink
  • Vrapids by RGBird Games & Niobium
  • Wrath of Loki-Vr Adventure by The House of Fables

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These developers now have until July 20th to polish and port their games before a final round of judging takes place to decide the final shortlist of ten teams.

These finalists will receive their own booth on the Deepoon stand to show off their game at ChinaJoy, Asia’s biggest game show, which takes place in Shanghai on July 28-30. They’ll also be in with a chance of winning cash for their game from the $35,000 prize pool when results are announced on the 30th.

 

A full breakdown of the competition’s timeline can be found at http://www.globalvrchallenge.com/timeline.

 

Author: VR Reporter

I am a hi-tech enthusiast, VR evangelist, and a Co-founder & Chief Director at Virtual Reality Reporter!

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