Project Wingman: Frontline 59 Soars into PSVR 2 with High-Octane Dogfighting
In a thrilling development for aerial combat enthusiasts, Project Wingman: Frontline 59 is set to bring its acclaimed dogfighting action to PSVR 2, accompanied by a captivating new campaign. Developed by Sector D2, we had the privilege of going hands-on with a preview build during Gamescom 2023, and we’re here to share our comprehensive impressions.
Three years have passed since the initial release of Project Wingman, the Top Gun-inspired flight fantasy that captured the hearts of gamers. Now, it returns with an expanded narrative and the enticing option of PSVR 2 compatibility. Frontline 59 promises to add another two to three hours of gameplay, introducing six new missions that thrust you into the role of a rookie pilot in your military’s reserves, embarking on a journey you never anticipated.
Aerial Maneuvers with DualSense Precision
Frontline 59’s transition to PSVR 2 presents a notable shift in gameplay dynamics. While Sense Controllers are not supported, players will wield a DualSense gamepad equipped with shoulder buttons for braking, accelerating, and maneuvering, along with face buttons to engage weapons. Adapting to this control scheme may require a brief adjustment period, but it swiftly becomes second nature. The ability to seamlessly switch between enemy targets using PSVR 2 eye tracking adds an immersive layer to the dogfighting experience.
Unlike certain driving experiences, the level of interactivity within the aircraft is limited. While Sony’s Gran Turismo 7 supports dedicated steering wheels for added realism, Frontline 59’s compatibility with PS5 HOTAS controllers remains uncertain. Nevertheless, the DualSense control scheme, though functional, leaves room for a desire for more tactile engagement. Notably, the battle-worn cockpit glass and the headset’s haptic feedback when under attack provide a level of environmental immersion that enhances the overall experience.
High-Flying Combat and Strategic Prowess
Following a brief take-off procedure, I found myself engaged in intense aerial combat with enemy squadrons. The mission was clear: dominate the skies, eliminate adversaries, and employ heatseeker missiles as needed. Allowing your foes too much time grants them the opportunity to deploy flares, countering missile attacks. Thus, firing from closer range minimizes their reaction time.
Speed becomes a vital factor, introducing an element of strategy to the dogfights. While some pursuits may prove lengthy, the satisfaction of lining up that perfect shot is undeniable. Enemy units put up formidable resistance, and utilizing shoulder buttons for evasive maneuvers such as barrel rolls and somersaults added an exhilarating dimension to the combat. The fixed cockpit view mitigates potential discomfort for VR newcomers.
At this stage, Project Wingman: Frontline 59 presents an enjoyable aerial action game that appears to be adapting seamlessly to the capabilities of PSVR 2. Given the limited scope of the demo, further evaluation must await the full release. However, as someone who fondly recalls the thrills of Ace Combat 7 and EVE: Valkyrie on PSVR, the promising elements in this preview build are cause for optimism, leaving me eager for more.
What Lies Ahead
Project Wingman: Frontline 59’s arrival on PSVR 2 is an event eagerly awaited by fans. We’ve reached out to Humble Games for insights into the release window and the possibility of a Frontline 59 PC VR release. Rest assured, we’ll keep you updated with any developments on this front. In the meantime, you can revisit our original Project Wingman review for a deeper dive into this captivating world of aerial combat.