vr assets market place

Sketchfab Launches 3D Model Marketplace Six Months After Beta

Sketchfab, the leading platform empowering a new era of creativity by making it easy for anyone to publish and find 3D content online, today launched the Sketchfab store out of beta – the most transparent and intuitive place to sell and purchase 3D models online.

This launch will allow the platform’s community of 1.5 million creative professionals and hobbyists to monetize their incredible work. At the same time, customers who are working on a wide range of 3D projects – from animation and visual effects to video games, 3D printing, virtual reality, augmented reality and architectural renderings – will finally have the opportunity to purchase tens of thousands of high quality 3D models and textures with confidence thanks to Sketchfab’s first in market “Model Inspector.”

The Sketchfab Store combines a powerful browser-based 3D player with an advanced “Model Inspector” which allows every aspect of a 3D model, including textures and topology, to be reviewed in real-time. This lets buyers purchase their models with complete confidence, taking the guesswork out of purchasing 3D digital files online. The Sketchfab viewer also supports VR and AR out of the box, providing additional ways to check out the store’s content.

Since Sketchfab was founded in 2012, its community of 1.5 million users have published close to 3 million 3D models to the platform. In that time, Sketchfab has helped creators share their 3D models with the world, both through their platform and through more than 200 sharing integrations (including Blender, Adobe, Facebook, Twitter, Reddit and many others). The launch of the store is a natural next step for the company, allowing 3D content creators to seamlessly integrate 3D models uploaded by the Sketchfab community into their virtual worlds without attribution.

Already trusted by brands such as Oath, Sony, HTC, Amazon and others, the Sketchfab Store is becoming the go-to destination for buyers with significant industry asset purchase needs. Sketchfab also recently announced content partnerships with Facebook at f8, integrating their AR studio platform, and with Apple at WWDC, as one of the launching partners of their new 3D format. The launch also follows a six month open beta program with early adopter buyers and sellers, during which the team gathered feedback and continuously added new features to develop the best store experience possible.

“We’re extremely excited to launch the Sketchfab store after a successful open beta,” shared Alban Denoyel, Co-founder and CEO of Sketchfab. “The store allows our extraordinarily talented community to easily monetize their work on a single platform, while the model inspector takes the guesswork out of 3D model purchases. We cannot thank our early adopter buyers and sellers enough for sharing their thoughtful feedback and making the official store as strong as possible!”

“Sketchfab’s store is a great place to buy assets because customers can inspect models from all angles instead of browsing through cherry-picked presentation images,” says Matthias Andre, Co-founder and Art Director of Bitgem, a team that creates 3D models and textures for game developers, “For sellers, it’s hassle-free as there is no need to create extensive presentation material. It’s easy to create great looking 3D previews and even showcase animations.”

About Sketchfab, Inc.
With a community of over one million creators, Sketchfab is the largest platform to publish and find 3D models online. Our technology integrates with every major 3D creation tool and publishing platform and supports almost every 3D format directly through our site or using one of our official exporters. Using our universal 3D player, your creations can be embedded on any web page and every major network including Facebook, Twitter, Tumblr, LinkedIn, WordPress, Behance, DeviantArt and Kickstarter. Our store supports the buying and selling of 3D assets with confidence.

Author: VR Reporter

I am a hi-tech enthusiast, VR evangelist, and a Co-founder & Chief Director at Virtual Reality Reporter!

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