VR game Space Rift: A Universe of Stories

Space Rift: Second making-of video shows the narrative design of the space adventure!

The developers and the publisher of the Virtual Reality game offer an exclusive look behind the scenes of the complex development process. The first making-of snippet showed how the idea for Space Rift was born and which paragons acted as the models for it. Now, the development process in storywriting also gets documented and the narrative design of the game is explained.

 

Virtual Reality offers intriguing immersion

The action-packed, story-driven space adventure Space Rift has already been announced by bitComposer Interactive in May. Thanks to the recently released mixed-reality announcement trailer, it is noticeably perceptible how the eminent intensity of the large-scale Virtual Reality adventure scores off conventional gaming experiences.

Potent combination: Great storytelling and VR

The new making-of-video also shows what sets Space Rift apart from conventional VR titles. Whereas, so far, there are mainly tech demos and minigames available for VR, Space Rift offers real gameplay and a far-reaching as well as thrillingly staged story. The game captivates with a cinematic presentation and the possibility for players to learn more aspects of the story by unlocking them if they wish to do so.

 

About Space Rift: The player will become part of the story

Earth has been devastated entirely by a destructive meteor shower, thus forcing humanity to emigrate to Mars. Humans were enslaved by the organizations WEYSS and PANDORA and carve out a miserable existence on the xeric red planet. Players slip into the role of the veteran pilot Casey, who takes on the hostile organizations in order to liberate humankind from their suffering on Mars. Radio transmissions, newscasts and the interaction with the fondly designed non-player characters on the base station continuously add new thrilling details about the on-going conflict and also reveal pieces of background information.

 

Real cockpit feeling in outer space:

The combination with Virtual Reality leads Space Rift to provide a unique and immersive gaming experience. This motivates the player to advance the story autonomously and to put together newly revealed pieces in the puzzle. Concurrently, the space ship evolves into being the player’s favorite companion – not only in connection with the quest to free humankind, but also in the course of exploring the whole galaxy. The particular segments of the playable outer space were designed individually by the level designers and therefore offer a vast amount of variety – also thanks to impressive visual effects.

 

Space Rift will be available for PC in Summer 2016 at a price of USD/ EUR 19.99 (GBP 14.99):

http://store.steampowered.com/app/437080.

 

The Android GEAR-VR version of Space Rift will also be released in Summer 2016 and the PlayStation VR version is planned for Fall 2016.

For further information, go to the game’s website: http://spacerift-thegame.com/.
About bitComposer

bitComposer Interactive GmbH, based in Eschborn, is an independent publishing company for PC and video games. The company focuses on the national and international marketing of entertainment products for the classic PC, console, handheld and mobile platforms. bitComposer Interactive GmbH draws on experienced development teams and service providers in the realization of its own projects, licensed products and contract productions. You can find further information about bitComposer at www.bitcomposer.com.

 

About Vibrant Core

Vibrant Core is an independent development studio based in Bonn. The young and highly motivated team specializes in realizing outstanding PC and console games for the new technical possibilities arising from Virtual Reality. Vibrant Core is developing games optimized for Virtual Reality that are playable on all current systems with the available VR headsets. The developers are enthusiastic about the possibilities resulting from the new technology and want to take a leading role in the emerging marketplace of Virtual Reality games.

Contact:

bitComposer Interactive GmbH
Daniel Krabbes

Mergenthalerallee 77
D-65760 Eschborn

Tel.: +49 61 96 / 204 89 15
M.: +49 175 / 81 42 476
Daniel.Krabbes@bitComposer.com
Web: www.bitComposer.com

Managing Director:
Oliver NeupertHRB 102602, Frankfurt am Main District Court

Author: VR Reporter

I am a hi-tech enthusiast, VR evangelist, and a Co-founder & Chief Director at Virtual Reality Reporter!

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