When Oculus kickstarted the VR revolution, Palmer Lucky made history by enabling affordable VR goggles into the hands of people like you and me. At CES this year, we did witness a huge rise in VR peripheral companies as VR hardware become increasingly commercialized. Of which, 360-degree camera becomes a necessity to produce VR content.
Traditionally, making 360° videos requires a 360-degree camera rig, 6~12 Gopro camera, and the video stitching software. The whole setup could be very expensive. Samsung announced Project Beyond, a 360-degree camera that generates 360-degree images for the VR goggles. Previously we talked about SphereVision as well as Bubl cam. At CES this year, there’s a rise in the amount of companies getting into the cinematic virtual reality space.
360-degree Cameras
Realtime Immersion
Realtime Immersion (RTI) is a company that specializes in capturing and streaming live 360° content with their proprietary camera. The patented camera was originally developed by RemoteReality, and was used in the US military to provide continuous situational awareness for manned and unmanned crafts.
Unlike most 360° camera, RTI camera does not require sticking separate frames together. The video combines high resolution (up to 9 pixels) with high frame rates (up to 60 FPS).
So consider RTI as a potential solution provider, if you ever have a need to hire a 360-degree video production company. RIT camera is not a commercial product. RTI works with companies like Red Bull, SF 49ers, Samsung, or even superstar DJ Deadmaus to produce their 360° videos.
Kodak SP360 Action Cam
Kodak made their return to CES for the first time in three years, this time they introduced their SP360 Action Cam. The water resistant camera has 16 megapixel MO sensor, full HD 1080p video, 10MP pictures with 10fps burst shooting, and wireless control pairing with iOS and Android devices.
Now, we all learned that Kodak did not do too well in the recent year, as the company had filed for bankruptcy back in 2012. What really disturbed us was learning that Kodak have not experimented with VR goggles with their camera whatsoever, and do not offer any software technology with their device.
Price : $349USD
IC Real Tech
Unlike Kodak, IC RealTech provide a total-solution for your 360° camera needs. They provide both the hardware and the software technology, and live-streaming capability. Several types of cameras are available for average or professional uses. The 360 content can be easily transferred into the software, with cloud storage, and virtual goggle viewing capability.
Ricoh Theta
The Ricoh Theta is a compact and sleek chic designed 360 camera that easily captures 360 photos and videos, and can be easily transferred into mobile VR headsets like the Samsung Gear VR.
Price: $299
Read a previous review of this camera here.
Blackloud I.C.E 360
This is another 360° camera that has live-streaming and cloud storage function. Blackloud told us that Youtube is in the process of developing 360-degree channel, and that Blackloud have been certified as an affiliate partner and will be the first ones to use the new Youtube 360° platform
Price: $250
03/17/2015
At CES, I was told that Blackloud I.C.E 360 have been certified as an affiliate
partner and will be the first ones to use the new YouTube 360° platform. Their
cameras are priced at $250usd/each !!! : )
03/17/2015
This is very good news for VR. I am sure we will be seeing more and more affordable high-quality 360 degree cameras at CES in 2016.
01/06/2016
For me, VR is pointless if it isn’t in 3D. Any VR camera I will buy can’t just be front/back dual-cam devices with seriously fish-eye lenses. I have tried this with two GoPros and the result is distorted mess up close and too-small-to-see more than 10m / 30 ft away.
03/12/2016
Albert I enjoyed getting a look at the range of options you presented. I have been working and inventing in the space for 15 years and stepped away to make “Gaming Thrones” for and with my Kids. Now we are back designing New 4K Camera 360 VR rigs that are intended for professional use to help with the content problem that also plagued Stereoscopic 3D (Not enough Content). Love to share with you what We are working on. Please keep up the good work.