IBM, ROYAL OPERA HOUSE, FRAMESTORE AND MORE TO SPEAK AT VR WORLD CONGRESS
IBM, Royal Opera House and Framestore VR are among the new roster of speakers confirmed for the third VR World Congress (VRWC), which takes place 11-13 April 2017 in Bristol. The event is also embracing emerging technology themes including MedTech, WebVR, education, accessibility to VR and haptic feedback across its conference and expo.
Reflecting its inclusive approach, organisers Opposable VR are curating a diverse speaker line up for 2017, with presenters stemming from a wide range of industries and backgrounds.
“Our speakers will be covering an incredibly diverse field of topics,” commented creative director Dan Page, “from an investigation into how VR can change opera and ballet from Tom Nelson, creative Producer at the Royal Opera House, to a seminar on how to make VR experiences more accessible from Ian Hamilton. Other talks include discussions on WebVR, creating VR experiences for educational museums, ‘designing the future’ with IBM, and more.
“The emergent themes and topics presented in this year’s conference and expo are in direct correlation with the gradual shifts and changes to the burgeoning VR industry and the changing the way VR is used and thought about. Medtech, WebVR, education, accessibility to VR, haptic feedback and much more will all be dissected and analysed by many of the top minds speaking and exhibiting at the event. Other topics already announced include Women in VR, VR for rehabilitation, using unusual senses for VR and many more.”
Opposable VR is also proud to add two new exhibitors to the VRWC expo. Ultrahaptics will bring its world–leading haptic feedback system, giving guests a chance to try the incredible button–free haptic technology and see how it fits alongside VR.
“Noted by media brands across the globe as one of the most innovative and exciting growing technologies of 2016 and 2017, we’re incredibly excited to see what Ultrahapics have on show,” added Dan Page.
Centre for Digital Entertainment (CDE), meanwhile, will be returning to show how its students are embracing VR for future applications – making it a great destination booth for inventive, edgy VR design and new ideas.