Free Report: The Role of Interactivity in VR Game Development
This white paper report, by VR Intelligence and the UK Dept of International Trade, provides an in-depth look at the challenges and opportunities of interactivity and creating presence in VR game development and virtual worlds.
The free report can be downloaded from here: http://1.vr-intelligence.com/LP=18387
Featuring contributions from:
Tam Armstrong, Studio Director, Polyarc
Pablo Fraile, Director of Ecosystems, ARM
Rob Whitehead, CTO, Improbable
Jennifer Chavarria, Head of Studios, Kite & Lightning
Simon Harris, Executive Producer, Supermassive Games
The paper explores:
- Why interactivity is key to augmenting presence in VR – and how to do it best
- What can be done to drive increases in character and object interaction and how to take advantage of new technology advances, like eye and motion tracking
- Perspectives on how important audio is in enhancing interactivity and presence in VR
The report has been produced in conjunction with VRX 2017, the senior-level B2B event for VR, AR and immersive tech, on December 7-8, San Francisco. For more info and to register before the early booking discount, go to http://events.vr-intelligence.com/vrx/