vr industry report

Free Report: The Role of Interactivity in VR Game Development

This white paper report, by VR Intelligence and the UK Dept of International Trade, provides an in-depth look at the challenges and opportunities of interactivity and creating presence in VR game development and virtual worlds.

The free report can be downloaded from here: http://1.vr-intelligence.com/LP=18387

Featuring contributions from:

Tam Armstrong, Studio Director, Polyarc

Pablo Fraile, Director of Ecosystems, ARM

Rob Whitehead, CTO, Improbable

Jennifer Chavarria, Head of Studios, Kite & Lightning

Simon Harris, Executive Producer, Supermassive Games

The paper explores:

  • Why interactivity is key to augmenting presence in VR – and how to do it best
  • What can be done to drive increases in character and object interaction and how to take advantage of new technology advances, like eye and motion tracking
  • Perspectives on how important audio is in enhancing interactivity and presence in VR

The report has been produced in conjunction with VRX 2017, the senior-level B2B event for VR, AR and immersive tech, on December 7-8, San Francisco. For more info and to register before the early booking discount, go to http://events.vr-intelligence.com/vrx/

Author: VR Reporter

I am a hi-tech enthusiast, VR evangelist, and a Co-founder & Chief Director at Virtual Reality Reporter!

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