IndieCade Announces Nominees & Game Selections for 10th Anniversary Festival
International Independent Games Festival Celebrates Decennial Year October 6-8, 2017 in Little Tokyo, Downtown Los Angeles. Featuring a diverse array of titles available for play on PC, Mac, Linux, Android, iOS, HTC Vive, Oculus Rift, Google Daydream and PlayStation!
IndieCade – the premiere international festival of independent games – has announced the nominees and official game selections for its 10th anniversary festival, hosted October 6-8, 2017 at the Japanese American National Museum in the Little Tokyo District of Downtown Los Angeles.
“Our commitment to cultivating diverse and innovative games across all mediums has helped thousands of indie game developers gain visibility throughout the past decade,” said Stephanie Barish, Chief Executive Officer of IndieCade. “This year, as we celebrate our milestone 10th anniversary festival, we truly honor the talented individuals around the world who continue to create the most unique and artistic independent games. From thought-provoking titles that explore real world issues, to live action RPGs that bring people together in communal experiences, this year’s selections reflect the strength and ingenuity of the community, and we’re proud to showcase top emerging talent.”
An international jury comprised of past IndieCade finalists, indie and mainstream game developers, artists, researchers, academics, curators, game writers and journalists selected the IndieCade 2017 nominees and exhibiting games. This year’s selections feature a diverse array of titles available for play on PC, Mac, Linux, Android, iOS, HTC Vive, Oculus Rift, Google Daydream and PlayStation, as well as virtual and augmented reality installations, tabletop games, performance art, sports, card games and live action role-playing. The initial list of festival nominees and game selections is below, with titles created by developers across North America, South America, Asia, Europe and Australia:
• _transfer by: Abyssal Uncreations
• A Normal Lost Phone by: Accidental Queens
• Anamorphine by: Artifact 5
• Angels with Scaly Wings by: Radical Phi
• Art Deck by: Matheson Marcault
• AT SUNDOWN by: Mild Beast Games
• Atchafalaya Arcade by: Tammy Duplantis
• BIT RAT by: bucket drum games
• Bleep Space by: Andy Wallace & Dan Friel
• Breakup Squad by: Catt Small, Chris Algoo, Ethan Gooding, Hillmon Ancrum
• Broken Reality by: Dynamic Media Triad
• Bury me, my Love by: The Pixel Hunt and Figs
• Busy Work by: Mouse & the Billionaire
• But Not Tonight by: Clio Yun-su Davis
• Cardamom by: Cardamom Team
• Cat Sorter VR by: Pawmigo Games
• Code 7 by: Goodwolf Studio
• Collective Action! by: Sara Fowler, Ben Moren & Tyler Stefanich
• Complicated Board Game the Card Game by: offcut games
• Cosmic Top Secret by: klassefilm
• Court of Appeals by: Alex Handy
• Cribbage with Grandpas by: Less Than Three Interactive
• Dark Train by: Paperash Studio
• Desert Child by: Oscar Brittain
• Detective Bullshit by: Tasty Penguin
• Detention by: Red Candle Games
• Dialogue-3D by: Ramsey Nasser
• Dream Daddy: A Dad Dating Simulator by: Game Grumps Games
• Eli by: Jerome Games
• Emotional Fugitive Detector by: Sam Von Ehren, Alexander King & Noca Wu
• Everything is Going to Be OK by: Nathalie Lawhead
• EXO ONE by: Jay Weston & Rhys Lindsay
• Fear Sphere by: HNRY
• Feast by: Sharang Biswas & Sweta Mohapatra
• FEED by: Fish Elders
• Fortune-500 by: AP Thomson
• Four Horsemen by: Nuclear Fishin’ Software
• Frog Fractions 2 by: Twinbeard and Mostly Tigerproof
• Future Unfolding by: Spaces of Play
• Ghosts of Miami by: Pillow Fight
• GLARP by: Martzi Campos & Patrick Quah
• GNOG by: KO_OP
• Go! GO! Gattai! by: Game Yay Fun!
• Hackers of Resistance by: The Hackers of Resistance
• Hacktag by: Piece of Cake Studios
• Handväska! by: Jane Friedhoff + Ramsey Nasser
• Herald: An Interactive Period Drama – Book I & II by: Wispfire
• I Ching Fortunetelling by: Xuan Studio, Wuhan University of Technology
• InnerSpace by: PolyKnight Games
• Ishmael by: Jordan Magnuson
• Keyboard Sports by: Triband
• Killer Snails: Assassins of the Sea by: Killer Snails LLC in collaboration with the American Museum of Natural History & Playmatics, and with support from the U.S. National Science Foundation
• Kim by: The Secret Games Company
• Kimmy by: Star Maid Games
• Ladykiller in a Bind by: Love Conquers All Games
• Legal Dungeon by: Somi
• Life Judge vol. 1 by: The Life Judgers
• Luna by: Funomena
• Magia Transformo: The Dance of Transformation by: The Transformative Play Lab at UC Irvine
• Measure 4 Measure 4 Play by: Stories & Makebelieve
• Mendel by: Owen Bell
• Mind Field by: Entertainment Technology Center, Carnegie Mellon University
• Objectif by: a.m. darke
• Objects in Space by: Flat Earth Games
• Oblige by: Jocelyn Kim & Ivan Tsang
• Oikospiel Book I by: David Kanaga
• OneShot by: Little Cat Feet
• Party Golf by: Giant Margarita
• Penny Blue Finds a Clue by DigiPen Team Cactus Curse
• Pounded In The Butt By The Handsome Living Video Game Manifestation of the Life and Works of Dr. Chuck Tingle by: Zoe Quinn and The Tinglers
• Rhythm Doctor by: 7th Beat Games
• Room at the Top by: Miranda Banks, Sam Liberty & Jess Weaver
• Rosenstrasse by: Moyra Turkington & Jessica Hammer
• Roto Color Rhythm (with peripherals) by: Blue Volcano Studio
• Santiago by: Team Santiago
• SceneSampler by: Social Emotional Technology Lab @ UC Santa Cruz
• Secret Histories by: Floor Is Lava
• Sign: A Game About Being Understood by: Thorny Games
• Someone Has Died by: Gather Round Games
• Somewhere in the South by: Wonderneer
• SLAP FRIENDS by: Terence Tolman, John Ceceri, Sam Suite & Sam Bonfante
• SPY VS SPY VS SPY VS SPY by: Alpha Code Inc. (ex UEISOLUTIONS Inc.)
• Starcats by: Forever Young Games LLC
• Stolen Hearts by: Alex Colby
• Story Master by: Brent Garcia, Mo Belden, Christian Laboy, Board2Death Games LLC
• Susurrus: Season of Tides by: Evil Overlord Games
• Swords by: Ian Hinck & Jeff Delgado
• That Blooming Feeling by: Tots Team
• The Black Widow by: Flux
• The Incredible Playable Show by: Alistair Aitcheson
• The Norwood Suite by: Greg ‘Cosmo D’ Heffernan
• The Sexy Brutale by: Cavalier Game Studios
• The Tessera by: Brigham Young University, University of Maryland & Tinder Transmedia
• The Visitor by: Tiltfactor
• There Might Be Ponds by: Sundae Month
• Tracking Ida by: Tracking Ida Team
• Un-Destined by: Zinno Studio
• Vampire: The Masquerade – We eat Blood and all our Friends are Dead by: White Wolf Entertainment & Fula Fisken
• Vignettes by: Skeleton Business
• Virtual Virtual Reality by: Tender Claws
• What Isn’t Saved (will be lost) by: Cat Manning
• What’s My Headline? by: Mike Minadeo, John Greg Gomez & J.J. White
• Where the Water Tastes Like Wine by: Dim Bulb Games
• Wisp In the Vale by: P.D. Warne
• Witchball by: S.L.Clark
Along with showcasing more than 200 new and innovative indie games, IndieCade 2017 will feature an in-depth game developer summit, conference sessions, workshops, tournaments and special events – including a screening of “Game Jam the Movie,” an Indie Game Fight Night tournament, the return of “Humans vs. Zombies,” Saturday Night Games and more. Festival passes are available now and start at $20. For more information, visit:
http://www.indiecade.com/2017/admission
ABOUT INDIECADE
Applauded as the “Sundance of the videogame industry,” IndieCade supports independent game development globally through a series of international events highlighting the rich, diverse, artistic and culturally significant contributions of indie game developers. IndieCade’s programs are designed to bring visibility to and facilitate the production of new works within the emerging independent game community. Annual events include IndieCade East, IndieCade Europe, IndieCade’s Showcase @ E3, and IndieCade Festival, the largest gathering of independent game creators in the nation. http://www.indiecade.com/