IndieCade Announces Nominees & Game Selections for 10th Anniversary Festival

International Independent Games Festival Celebrates Decennial Year October 6-8, 2017 in Little Tokyo, Downtown Los Angeles. Featuring a diverse array of titles available for play on PC, Mac, Linux, Android, iOS, HTC Vive, Oculus Rift, Google Daydream and PlayStation!

IndieCade – the premiere international festival of independent games – has announced the nominees and official game selections for its 10th anniversary festival, hosted October 6-8, 2017 at the Japanese American National Museum in the Little Tokyo District of Downtown Los Angeles.

“Our commitment to cultivating diverse and innovative games across all mediums has helped thousands of indie game developers gain visibility throughout the past decade,” said Stephanie Barish, Chief Executive Officer of IndieCade. “This year, as we celebrate our milestone 10th anniversary festival, we truly honor the talented individuals around the world who continue to create the most unique and artistic independent games. From thought-provoking titles that explore real world issues, to live action RPGs that bring people together in communal experiences, this year’s selections reflect the strength and ingenuity of the community, and we’re proud to showcase top emerging talent.”

An international jury comprised of past IndieCade finalists, indie and mainstream game developers, artists, researchers, academics, curators, game writers and journalists selected the IndieCade 2017 nominees and exhibiting games. This year’s selections feature a diverse array of titles available for play on PC, Mac, Linux, Android, iOS, HTC Vive, Oculus Rift, Google Daydream and PlayStation, as well as virtual and augmented reality installations, tabletop games, performance art, sports, card games and live action role-playing. The initial list of festival nominees and game selections is below, with titles created by developers across North America, South America, Asia, Europe and Australia:

_transfer by: Abyssal Uncreations
A Normal Lost Phone by: Accidental Queens
Anamorphine by: Artifact 5
Angels with Scaly Wings by: Radical Phi
Art Deck by: Matheson Marcault
AT SUNDOWN by: Mild Beast Games
Atchafalaya Arcade by: Tammy Duplantis
BIT RAT by: bucket drum games
Bleep Space by: Andy Wallace & Dan Friel
Breakup Squad by: Catt Small, Chris Algoo, Ethan Gooding, Hillmon Ancrum
Broken Reality by: Dynamic Media Triad
Bury me, my Love by: The Pixel Hunt and Figs
Busy Work by: Mouse & the Billionaire
But Not Tonight by: Clio Yun-su Davis
Cardamom by: Cardamom Team
Cat Sorter VR by: Pawmigo Games
Code 7 by: Goodwolf Studio
Collective Action! by: Sara Fowler, Ben Moren & Tyler Stefanich
Complicated Board Game the Card Game by: offcut games
Cosmic Top Secret by: klassefilm
Court of Appeals by: Alex Handy
Cribbage with Grandpas by: Less Than Three Interactive
Dark Train by: Paperash Studio
Desert Child by: Oscar Brittain
Detective Bullshit by: Tasty Penguin
Detention by: Red Candle Games
Dialogue-3D by: Ramsey Nasser
Dream Daddy: A Dad Dating Simulator by: Game Grumps Games
Eli by: Jerome Games
Emotional Fugitive Detector by: Sam Von Ehren, Alexander King & Noca Wu
Everything is Going to Be OK by: Nathalie Lawhead
EXO ONE by: Jay Weston & Rhys Lindsay
Fear Sphere by: HNRY
Feast by: Sharang Biswas & Sweta Mohapatra
FEED by: Fish Elders
Fortune-500 by: AP Thomson
Four Horsemen by: Nuclear Fishin’ Software
Frog Fractions 2 by: Twinbeard and Mostly Tigerproof
Future Unfolding by: Spaces of Play
Ghosts of Miami by: Pillow Fight
GLARP by: Martzi Campos & Patrick Quah
Go! GO! Gattai! by: Game Yay Fun!
Hackers of Resistance by: The Hackers of Resistance
Hacktag by: Piece of Cake Studios
Handväska! by: Jane Friedhoff + Ramsey Nasser
Herald: An Interactive Period Drama – Book I & II by: Wispfire
I Ching Fortunetelling by: Xuan Studio, Wuhan University of Technology
InnerSpace by: PolyKnight Games
Ishmael by: Jordan Magnuson
Keyboard Sports by: Triband
Killer Snails: Assassins of the Sea by: Killer Snails LLC in collaboration with the American Museum of Natural History & Playmatics, and with support from the U.S. National Science Foundation
Kim by: The Secret Games Company
Kimmy by: Star Maid Games
Ladykiller in a Bind by: Love Conquers All Games
Legal Dungeon by: Somi
Life Judge vol. 1 by: The Life Judgers
Luna by: Funomena
Magia Transformo: The Dance of Transformation by: The Transformative Play Lab at UC Irvine
Measure 4 Measure 4 Play by: Stories & Makebelieve
Mendel by: Owen Bell
Mind Field by: Entertainment Technology Center, Carnegie Mellon University
Objectif by: a.m. darke
Objects in Space by: Flat Earth Games
Oblige by: Jocelyn Kim & Ivan Tsang
Oikospiel Book I by: David Kanaga
OneShot by: Little Cat Feet
Party Golf by: Giant Margarita
Penny Blue Finds a Clue by DigiPen Team Cactus Curse
Pounded In The Butt By The Handsome Living Video Game Manifestation of the Life and Works of Dr. Chuck Tingle by: Zoe Quinn and The Tinglers
Rhythm Doctor by: 7th Beat Games
Room at the Top by: Miranda Banks, Sam Liberty & Jess Weaver
Rosenstrasse by: Moyra Turkington & Jessica Hammer
Roto Color Rhythm (with peripherals) by: Blue Volcano Studio
Santiago by: Team Santiago
SceneSampler by: Social Emotional Technology Lab @ UC Santa Cruz
Secret Histories by: Floor Is Lava
Sign: A Game About Being Understood by: Thorny Games
Someone Has Died by: Gather Round Games
Somewhere in the South by: Wonderneer
SLAP FRIENDS by: Terence Tolman, John Ceceri, Sam Suite & Sam Bonfante
Starcats by: Forever Young Games LLC
Stolen Hearts by: Alex Colby
Story Master by: Brent Garcia, Mo Belden, Christian Laboy, Board2Death Games LLC
Susurrus: Season of Tides by: Evil Overlord Games
Swords by: Ian Hinck & Jeff Delgado
That Blooming Feeling by: Tots Team
The Black Widow by: Flux
The Incredible Playable Show by: Alistair Aitcheson
The Norwood Suite by: Greg ‘Cosmo D’ Heffernan
The Sexy Brutale by: Cavalier Game Studios
The Tessera by: Brigham Young University, University of Maryland & Tinder Transmedia
The Visitor by: Tiltfactor
There Might Be Ponds by: Sundae Month
Tracking Ida by: Tracking Ida Team
Un-Destined by: Zinno Studio
Vampire: The Masquerade – We eat Blood and all our Friends are Dead by: White Wolf Entertainment & Fula Fisken
Vignettes by: Skeleton Business
Virtual Virtual Reality by: Tender Claws
What Isn’t Saved (will be lost) by: Cat Manning
What’s My Headline? by: Mike Minadeo, John Greg Gomez & J.J. White
Where the Water Tastes Like Wine by: Dim Bulb Games
Wisp In the Vale by: P.D. Warne
Witchball by: S.L.Clark
Additional game selections will be announced in the coming weeks; more details about each of these titles are available here:
Along with showcasing more than 200 new and innovative indie games, IndieCade 2017 will feature an in-depth game developer summit, conference sessions, workshops, tournaments and special events – including a screening of “Game Jam the Movie,” an Indie Game Fight Night tournament, the return of “Humans vs. Zombies,” Saturday Night Games and more. Festival passes are available now and start at $20. For more information, visit:

Applauded as the “Sundance of the videogame industry,” IndieCade supports independent game development globally through a series of international events highlighting the rich, diverse, artistic and culturally significant contributions of indie game developers. IndieCade’s programs are designed to bring visibility to and facilitate the production of new works within the emerging independent game community. Annual events include IndieCade East, IndieCade Europe, IndieCade’s Showcase @ E3, and IndieCade Festival, the largest gathering of independent game creators in the nation.

Author: VR Reporter

I am a hi-tech enthusiast, VR evangelist, and a Co-founder & Chief Director at Virtual Reality Reporter!

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