NEXPERIENCE, VR Content Platform Brand of GOLFZON YUWON HOLDINGS, Takes Part in HTC VIVE Launch Event
NEXPERIENCE, the virtual reality (VR) content platform brand of GOLFZON YUWON HOLDINGS (KOSDAQ:121440)(CEO:KIM YOUNG CHAN, http://www.golfzonsimulator.com) participated in the product launch event of HTC VIVE (VP: Raymond Pao), a VR-specialized subsidiary of Taiwan-based HTC as an official partner in Korea.
HTC VIVE showcased at G-Star 2016 held at BEXCO in Busan on November 16-20, 2016 and held a press meeting on November 17 with partners in Korea. At the press meeting, HTC VIVE announced NEXPERIENCE of GOLFZON YUWON HOLDINGS as a partner for space business and marketing in Korea along with JC HYUN SYSTEMS INC. in online/offline distribution segment and SKONEC Entertainment Co., Ltd. in content development segment.
As NEXPERIENCE is a VR content platform brand based on motion simulators being prepared by GOLFZON YUWON HOLDINGS, HTC VIVE will collaborate with NEXPERIENCE for space marketing in support of launch of ‘VIVE’, its VR headset, in Korea.
“We heartily welcome the launch of ‘VIVE’ in Korea, and we are confident that it will be successfully launched in this market,” said Ki-sun, Shin, Executive Director of Technology Strategy Office, GOLFZON YUWON HOLDINGS, at the press conference. “GOLFZON YUWON HOLDINGS expects synergy between NEXPERIENCE, its new motion simulator-based VR platform, and ‘VIVE’ of HTC VIVE. We will concentrate efforts on popularizing the VR culture through ‘VIVE’ gears among the general public as well as VR fans that have been waiting for ‘VIVE’, leveraging existing space-based business infrastructure and experiences.”
NEXPERIENCE of GOLFZON YUWON HOLDINGS will publicize culture and products of HTC VIVE based on their infrastructure in Korea, while building diversified VR-driven entertainment environments in Korea and other markets.
Established in 2015 as the holding company of GOLFZON, GOLFZON County, GOLFZON Distribution and NEWDIN Contents, GOLFZON YUWON HOLDINGS aims to grow into a culture convergence group. Leveraging golf simulator and baseball simulator businesses that combined sports, information technology (IT) and culture, it plans to expand into VR entertainment area.