vr industry

Webinar: How VR & AR are Transforming Training, Education & Worker Guidance: Sharing Strategies with Raytheon, Applied Materials

As virtual and artificial reality take hold in worker training, education and guidance, specialists join exclusive VR Intelligence webinar, July 31, 9:00am PT/12:00pm ET/5:00pm BST.

As with any novel and paradigm-shifting technology, the initial boom of virtual and artificial reality (VR/AR) has seen a vast array of industries attempting to leverage its benefits, from entertainment to product design, marketing to construction. While some applications of XR have proved themselves less promising than others, research from ABI shows that the global enterprise VR training market is expected to grow to $6.3 billion by 2022, up from $216 million in 2018; a vast leap by any standards.

The burgeoning growth of the immersive learning sector has already thrown up several key benefits: with remote training possible, physical distance between experts and businesses has been all but eradicated; real-life situations can be mirrored, allowing employees to reach greater skill levels in less time; operational costs (from transportation, equipment and labor hours) can be greatly lowered; and through tracking (of behavior, eye movement or gestures), the gathering of data promises vastly enriched analytical capabilities. With such potential on the horizon, it is essential that organizations manage the process of leveraging XR technologies effectively, or risk falling behind as others take the lead.

To address these opportunities and more, VR Intelligence are hosting an exclusive webinar, ‘How VR & AR are Changing Training, Education & Worker Guidance’, taking place Wednesday, July 31st, 2019, at 9:00am PT/12:00pm ET/5:00pm BST. Moderator Amy Peck, CEO & Founder, EndeavorVR will be joined by John Cogliandro (Senior Engineer, Special Projects, Raytheon), John O’Shea (Head of VR & AR Enterprise Applications, Applied Materials), Mark Lee (Board Member, Immersive Learning Research Network and Adjunct Senior Lecturer, Charles Sturt University) and Michael Bloor (Co-Founder & CRO, iQ3Connect, Inc). The webinar will explore how companies are using XR technologies to improve training across different organizations and what impacts they are seeing on training efficiency, ROI and improved employee experiences.

Register to this webinar to explore the following:

  • In which industries are VR & AR having the biggest impact on training and worker guidance?
  • Hear why the changing workforce now expects better technology-led training, and how VR is enabling this
  • How are education providers increasing using immersive technologies and experiences to improve & accelerate learning?
  • What benefits can be had in terms of time and cost savings, and how are companies measuring this?
  • What’s the place of AR – is it best placed for training, real-time worker guidance, or both?

Register for this exclusive webinar today

Those who cannot join live will be sent the recordings once the webinar has run.

This webinar is being run in association with VR Intelligence’s upcoming VRX Conference & Expo, taking place December 12-13, 2019, at the Hyatt Regency San Francisco Airport Hotel. Expecting more than 600 senior attendees from across gaming, entertainment, healthcare, retail, automotive industries and more, VRX is the world’s premier B2B immersive tech event for those wishing to use XR to boost ROI, propel their business forward and engage consumers through immersive, innovative experiences. More information can be found on the website: www.vr-intelligence.com/vrx, or please contact Kathryn Bloxham directly.

Contact

Kathryn Bloxham

Events Director & Head of Innovation

VR Intelligence / VRX

+44 (0)207 375 7567

kbloxham@vr-intelligence.com    

Virtual Reality Intelligence is a trading name of FC Business Intelligence Ltd. Registered in England and Wales no.4388971. Registered address 7-9 Fashion Street, London, E1 6PX, UK.

Author: VR Reporter

I am a hi-tech enthusiast, VR evangelist, and a Co-founder & Chief Director at Virtual Reality Reporter!

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