Dr. Ketaki Shriram, CTO for AR Gaming App Krikey, Named to Forbes “30 Under 30” List for 2020
Krikey, an Augmented Reality (AR) mobile gaming company and app inspiring real life action through the use of AR games, today announced San Francisco-based co-founder and CTO Dr. Ketaki Shriram was named to the annual Forbes “30 Under 30” List for 2020. Under Shriram’s leadership, Krikey has built and launched more than 30 AR games and objects in less than two years and developed the first-to-market app that enables users the ability to record, edit, and share their gaming experiences.
“Being recognized as a disruptor in the AR gaming space is humbling and inspiring,” Shriram, 28 years young, shared. “I’m a believer in using gaming for good and see huge, real life possibilities for leaving the world in a better state than we adopted it through the use of gaming and technology. Our whole team has worked hard over the last several months and this honor truly belongs to all of Team Krikey.”
The 2020 list features a diverse group of young entrepreneurs described as individuals “who have made it their mission to change the world.” Over 15,000 online submissions were received for only 600 slots making it a 4% acceptance rate.
Awarded in the Games category, Dr. Shriram is pushing technological boundaries of a typical AR game by using her PhD studies from Stanford’s Virtual Human Interaction Lab to inspire empathy and create real-world behavior change through immersive, location-based AR games. A thought leader in the AR gaming industry, Dr. Shriram recently spoke at Unite Copenhagen.
Shriram’s responsible for Krikey’s customized use of Unity’s ARFoundation to generate critical elements of AR experiences giving Krikey app users the opportunity of “being in the game” thereby influencing their real world behavior. In AR game WINGSPAN, its first location-based AR game built with Google Maps, sponsored by the National Audubon Society, Krikey created its own ecosystems for users to walk into the virtual forest, or even kneel down next to a bird, increasing user-empathy for the animals and the surroundings.
Krikey, an Augmented Reality gaming company and app, blend the virtual and physical worlds to evoke real world action through the use of AR games – be it empathy or creative play with friends. Founded by Stanford grads, and sisters, Dr. Ketaki Shriram (BA, MBA, PhD) and Jhanvi (BA, MFA, MBA) Shriram, Krikey has built and launched more than 30 AR games and objects in less than two years. Krikey’s recent games include GOOSEBUMPS2 for Sony Entertainment, GORILLAS! in partnership with Ellen DeGeneres’ The Ellen Fund, and WINGSPAN in partnership with the National Audubon Society. To learn more, visit http://www.krikey.com or check out YouTube and Instagram @krikeyapp.