RenewVR Wellness Portal Reaches Over 500 VR Behavioral Health Apps
Feb16

RenewVR Wellness Portal Reaches Over 500 VR Behavioral Health Apps

RenewVR Wellness Portal Reaches Over 500 Virtual Reality Behavioral Health Applications RenewVR, a NewPathVR company, is proud to announce that the company’s VR wellness portal has officially reached over 500 behavioral health virtual reality applications. RenewVR launched in mid-2017 to relax, inspire and improve lives with family-friendly, non-violent virtual reality experiences. Now, the over 500 apps in the RenewVR.com database...

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New VR Experience Explores Immersive Education Possibilities in Science
Feb13

New VR Experience Explores Immersive Education Possibilities in Science

Random42’s New VR Experience Explores Immersive Education Possibilities in Science London-based scientific communication studio, Random42, have released their first solely educational virtual reality experience that takes you on an immersive journey inside the human body. The experience, entitled Intercellular, takes a more cinematic approach towards an educational virtual reality (VR) experience designed to educate and engage...

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Teek Mach’s Presents Grisaille VR Experience  @ Sundance Film Festival
Feb07

Teek Mach’s Presents Grisaille VR Experience @ Sundance Film Festival

Teek Mach’s Grisaille to be Performed at the 2019 Sundance Film Festival “two-part installation uses the presence of the artist & the viewer to create a collective virtual painting” Grisaille, the two-part mixed reality painting experience created by experimental artist Teek Mach, will be performed during the 2019 Sundance Film Festival. The piece is included among the New Frontier section, Sundance Film Festival’s...

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Sandbox VR Announced 68M Funding Led by Andreessen
Feb02

Sandbox VR Announced 68M Funding Led by Andreessen

Sandbox VR Announced 68M Led by Andreessen Sandbox VR announced $68M Series A funding led by Andreessen. The company has a quintessentially Silicon Valley story about how they landed this sizable series A working out the terms on the back of a napkin at a Millbrae In-N-Out at 1:00 am. The company’s blog post about the funding can be found here. Sandbox VR was bootstrapped in Hong Kong where it quickly became a viral sensation and is...

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Virtual Reality Trends of 2019
Jan29

Virtual Reality Trends of 2019

Virtual Reality Trends of 2019 Virtual reality (VR) technology is changing the way that people live and learn. It affords users the convenience of digitally accessing nearly any conceivable environment without traveling an inch. The use of advanced technology in the classroom is on the rise. In the United States, for instance, more than 30 million school kids use Google education apps. Virtual-reality is positioned to become the next...

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Sennheiser and Dear Reality Announce Spatial Audio Flow for XR
Jan27

Sennheiser and Dear Reality Announce Spatial Audio Flow for XR

SENNHEISER AND DEAR REALITY PRESENT END-TO-END WORKFLOW FOR XR 3D AUDIO With 3D immersive audio continuing to make its way into productions globally, Sennheiser and its partner Dear Reality are showcasing a full scene-based end-to-end workflow for VR and 360° video productions at NAMM. Recording solutions on display include the Sennheiser AMBEO VR Mic for Ambisonics recordings, the AMBEO Smart Headset for easy binaural content...

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TPCAST Introduces 2nd Generation Wireless VR Solution – TPCAST Air
Jan20

TPCAST Introduces 2nd Generation Wireless VR Solution – TPCAST Air

TPCAST VR Launching 2nd Generation Wireless VR Solution – TPCAST Air for Enterprise TPCAST, provider of wireless solutions for Virtual Reality (VR), introduces TPCAST Air for Enterprise, a unique and creative wireless solution targeting multi-user industrial and enterprise VR applications, and Location Based Entertainment (LBE). TPCAST Air for Enterprise wirelessly displays PC VR content through Wi-Fi onto standalone VR...

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VR Awards Winners Answer Questions in VR with AltspaceVR
Jan13

VR Awards Winners Answer Questions in VR with AltspaceVR

VR Awards Winners Answer Questions in Virtual Reality with AltspaceVR in AMA Series The VR Awards, an annual awards ceremony dedicated to celebrating outstanding achievement in the virtual reality industry, has announced a series of AMA (Ask Me Anything) sessions with winners of the 2018 VR Awards. The VR Awards will partner with pioneers in mixed reality, AltspaceVR to deliver this exclusive weekly series. This will be the second...

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Tobii and HTC Bring Eye Tracking to Next Generation VR Headset
Jan11

Tobii and HTC Bring Eye Tracking to Next Generation VR Headset

Tobii Bring Eye Tracking to HTC VR Headset Tobii today announced that it is working with HTC to integrate its eye-tracking technology into the new VIVE Pro Eye Virtual Reality (VR) Headset. The VIVE Pro Eye and its eye-tracking features will be demonstrated by both companies at the CES 2019 trade show. In the fall of 2018, Tobii announced that it signed an agreement with a leading VR manufacturer. Today, Tobii confirms that agreement...

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VRX Hosting XR Webinar on January 15th
Jan10

VRX Hosting XR Webinar on January 15th

VRX Hosting XR Webinar on January 15th The enterprise use-cases of XR are numerous and growing. But what’s needed for successful implementation? How can you scale roll-out? How do you demonstrate ROI? On Tuesday 15th January, an expert panel of speakers will address the key industry question: ‘XR for business 101: What’s critical for success?’ With panellists including: Coen Sanderink, Business Developer Digitale Infra, Heijmans Julio...

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How Virtual Reality Can Improve Businesses
Jan07

How Virtual Reality Can Improve Businesses

How Virtual Reality Can Improve Businesses As time goes on, remarkable changes evolve in the business world. At times, innovations have left some business leaders off balance. Today, however, savvy executives recognize that change is constant. For instance, virtual reality (VR) is becoming mainstream as the price of equipment drops and becomes financially viable for consumers. Now that the technology is more cost-effective, businesses...

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VRtuoso Makes Virtual Reality Learning Real for US Businesses
Jan06

VRtuoso Makes Virtual Reality Learning Real for US Businesses

VRtuoso Makes Virtual Reality Learning Real for US Businesses VRtuoso, the creators of an innovative VR presentation platform, has announced its immediate availability in North America. VRtuoso is the first enterprise product to enable anyone in a company to quickly and easily create VR presentations. The enterprise VR training market is expected to grow to $6.3 billion by 2022 from $216 million in 2018, according to ABI Research1....

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Connect to the Ultimate VR Experience with Accell’s New USB-C VR Adapter
Jan03

Connect to the Ultimate VR Experience with Accell’s New USB-C VR Adapter

Connect to the Ultimate VR Experience with Accell’s New USB-C VR Adapter “Accell’s adapter allows users to effortlessly connect their Oculus Rift or Windows Mixed Reality VR Headset to NVIDIA RTX GPUs for the ultimate virtual reality experience” Accell, a provider of innovative Powramid power products and enhanced connectivity solutions, today announced the release of its new USB-C VR Adapter. Having received Oculus Ready...

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Digital Domain Incubates Iconic Engine To Focus On XR Space
Jan02

Digital Domain Incubates Iconic Engine To Focus On XR Space

Digital Domain Incubates Iconic Engine To Focus On XR Space Digital Domain, one of the world’s most innovative creators of visual effects content and immersive reality experiences, announced the formation of a new partner company—Iconic Engine—to target the extended reality (XR) content market. With the increasing availability of AR-capable devices and standalone VR headsets, Iconic Engine will lead the charge in further...

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Clay AIR Provides VR/AR Hand Tracking and Gesture Recognition Solutions
Dec30

Clay AIR Provides VR/AR Hand Tracking and Gesture Recognition Solutions

Clay AIR to Offer Hand Tracking and Gesture Recognition to the AR & VR Industry Clay AIR, a hardware-agnostic hand tracking and gesture recognition software company, today announced that it is collaborating with Qualcomm Technologies, Inc. to provide OEMs with critical interaction technology to accelerate adoption of AR & VR devices. This is a part of the company’s larger mission to standardize hand tracking-enabled...

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Axonom Releases New CPQ, VR, AR Features in Powertrak Version 11
Dec26

Axonom Releases New CPQ, VR, AR Features in Powertrak Version 11

Axonom Releases New CPQ, VR, AR Features in Powertrak Version 11 Axonom, a global provider of visual and virtual product configurator software, today announces the release of Powertrak Version 11 – a CPQ solution suite that includes 2D and 3D product configurators, floor space planning, virtual reality, and augmented reality. Powertrak v11 delivers a set of enhancements to streamline how consumers engage, customize, experience, and...

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The Wild Allows Users to Create and Import VR/AR Content on the Cloud
Dec26

The Wild Allows Users to Create and Import VR/AR Content on the Cloud

The Wild Allows Users to Create and View VR/AR Content on the Cloud The Wild have announced an update to their proprietary, cloud­based platform that enables designers to create and share immersive experiences using any device. Now, in addition to PC, iOS, VR and AR, users of The Wild now have the option to create, import, manage content, and view spaces in The Wild directly from their Mac. “The macOS app is a game changer for 3D...

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State of XR Market: 2018 Round-Up Report
Dec25

State of XR Market: 2018 Round-Up Report

State of XR Market: 2018 Round-up As we end another year of XR innovations and new releases, the industry is faced with a brand new set of opportunities and challenges to push immersive tech forward in 2019. So what are the key takings from this year and how should XR businesses prepare for what’s to come? Throughout the year, VR Intelligence has been gathering insights and analysis from its network of XR business leaders – and...

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Trivantis Unveils eLearning and VR Authoring Software 
Dec24

Trivantis Unveils eLearning and VR Authoring Software 

Trivantis Unveils Releases of its eLearning and VR Authoring Software Trivantis®, the creators of the widely-used Lectora® software product, and innovators in the virtual reality eLearning space, has finished Q4 with new releases of Lectora Online, Lectora Inspire and Publisher (desktop version 18), and CenarioVR authoring products – all within a swift span of 38 days. The updates made to each product line are significant and...

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Liminal VR Launches Platform to Change How People Feel and Perform
Dec20

Liminal VR Launches Platform to Change How People Feel and Perform

Liminal VR Launches Platform to Change How People Feel and Function Liminal VR is officially launching a platform of short virtual reality experiences to empower people to consciously choose how they feel and perform. Initially, the platform will consist of 14 experiences (7 calm, 7 energy) with additional experiences to be added over time. While some of the experiences have been created by Liminal, the majority have been developed by...

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Metaverse Ventures and Decentraland Co-Invest in Vegas City
Dec17

Metaverse Ventures and Decentraland Co-Invest in Vegas City

Metaverse Ventures and Decentraland Co-Invest in Vegas City Vegas City, a popular virtual district operating in Decentraland, announced that they raised investment funding from two entities: Metaverse Ventures, a Digital Currency Group company, and Decentraland, the creators of the Ethereum-based virtual world. Decentraland is a platform where individuals and businesses can create 3D content and applications which can be monetized and...

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DataViewVR: VR Data Analytic Company Releases Version 2.0
Dec15

DataViewVR: VR Data Analytic Company Releases Version 2.0

DataView VR Releases DataView Version 2.0 DataView VR, LLC., a New York City based Virtual & Augmented Reality (VR & AR) analytics and presentation software company targeting data-intensive industries, announced that it has released DataView Version 2.0 for commercial deployment. DataView is a comprehensive virtual workspace, designed to provide insight into complex data, improve productivity, and facilitate virtual...

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VR Goggles: The New Tech Trend of 2019?
Dec13

VR Goggles: The New Tech Trend of 2019?

VR Goggles: The New Tech Trend of 2019? Today, most mainstream consumers have some exposure to virtual reality (VR) technology. They can now enter digital worlds by donning special VR goggles that allow them to immerse themselves in environments that parallel reality. Relatively recently, the technology has exploded onto the consumer market. VR goggles are getting more and more popular and are definitely a tech trend for 2019....

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Surgical Theater Introduces Precision VR
Dec07

Surgical Theater Introduces Precision VR

Surgical Theater Introduces Precision VR: Explore at The Radiology Society of North America Surgical Theater will be demonstrating its innovative 360˚ Virtual Reality platform at the Radiology Society of North America’s Annual (RSNA) Conference in Chicago, IL, from November 25-30. Surgical Theater will be debuting Precision VR® Explore – a new addition to the Precision VR® platform empowering radiologists with a tool that aides...

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Can VR Improve Your Communication and Connection Skills?
Dec07

Can VR Improve Your Communication and Connection Skills?

Can Virtual Reality Improve Your Communication and Connection Skills? Let’s face it, being able to humanely connect with people and develop good relationships is a key skill that many people need help mastering. Learning to improve your communication skills and being willing to grow and how you connect and talk with others can help you greatly in your life, career, business dealings and romance. In the United States, the number...

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EXIT REALITY PREVIEWS THE X HUB, MIXED REALITY UNIT POWERED BY LIV AND SPRINGBOARDVR
Dec05

EXIT REALITY PREVIEWS THE X HUB, MIXED REALITY UNIT POWERED BY LIV AND SPRINGBOARDVR

EXIT REALITY PREVIEWS THE X HUB, MIXED REALITY UNIT POWERED BY LIV AND SPRINGBOARDVR AT IAAPA 2018 At IAAPA Attractions Expo 2018 Exit Reality previewed their newest product offering the X HUB, which is scheduled to debut in 2019. The X HUB is a high-end, turnkey VR gaming system which uses LIV’s built-in V-Screen technology and Springboard’s massive library of content to provide the ultimate location-based VR attraction for FECs and...

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ViewR: VR Streaming Solution
Dec04

ViewR: VR Streaming Solution

Launching: VR Streaming Solution Turns Phone into a Camera that sees into VR ViewR turns your phone into a camera that sees the virtual world that you are experiencing. By creating a window into the VR world, more than just the person wearing the headset can experience and observe what is going on in the immersive world. It is the only streaming solution to let others into the VR gaming environment from a phone or another smart...

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Create AR/VR from Your Phone with Visual Vocal’s Mobile Authoring
Nov30

Create AR/VR from Your Phone with Visual Vocal’s Mobile Authoring

Create AR/VR Content from Your Phone with Visual Vocal’s New Mobile Authoring Tech Visual Vocal launches Mobile Authoring, the easiest way to create immersive, sharable AR/VR content from a phone. Construction teams can now produce high-resolution experiences on-site in under two minutes, using any iOS or Android phone to deliver actionable insights on jobsite progress. Here are the iTune app link and Google Play app link Mobile...

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VIVEPORT Developer Awards Submissions Opens Now
Nov29

VIVEPORT Developer Awards Submissions Opens Now

Third Annual VIVEPORT Developer Awards Submissions Opens Now VIVEPORT, HTC VIVE’s global platform, app store and subscription service, today opened submissions for the third annual Viveport Developer Awards. The awards program is an open contest for VR developers who have been, or will be, published on Viveport Subscription. Winners in each category can walk away with up to $50,000 in cash and prizes to support their current and...

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RYOT Announces Free Immersive Film Experience in DTLA HYPERSPECTIVE
Nov29

RYOT Announces Free Immersive Film Experience in DTLA HYPERSPECTIVE

RYOT Announces Free Immersive Film Experience in DTLA HYPERSPECTIVE to screen 360 Degree Immersive Films RYOT, an immersive media company and Academy Award-nominated studio, announced today a free immersive full-dome film festival experience, HYPERSPECTIVE, is coming to the Ace Hotel in Downtown Los Angeles from Nov. 30-Dec. 2. Created, powered and curated by META, a 360-degree dome theatre will screen next-generation immersive films...

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