DreamCam: The first true VR livecam service
Oct15

DreamCam: The first true VR livecam service

DreamCam: The first true VR livecam service Technological innovation is and has always been at the heart of the adult industry. Customers want the absolute best quality available to them, with no lag and near-instantaneous streaming. New experiences go hand-in-hand with the march of tech, pushing forward with more rigour than alternative industries. VR is the next step in the evolution, as adults pursue greater immersion into their...

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How Virtual Reality Will Change Storytelling and Marketing in the Next Decade
Oct13

How Virtual Reality Will Change Storytelling and Marketing in the Next Decade

How Virtual Reality Will Change Storytelling and Marketing in the Next Decade Virtual Reality (VR) is simply a technology that can create a simulated environment. This technology is winning more hearts than ever before, and clearly, it is here to say. Brands like Vroom, Marriott International, McDonald’s, Adidas, etc. are already giving the test of VR to their customers to get a greater grip over them. If you are planning to...

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CEVA and VisiSonics Bring 3D Spatial Audio to True Wireless Earbuds and Headphones for the Ultimate Hearing Experience
Oct11

CEVA and VisiSonics Bring 3D Spatial Audio to True Wireless Earbuds and Headphones for the Ultimate Hearing Experience

CEVA and VisiSonics Bring 3D Spatial Audio to True Wireless Earbuds and Headphones for the Ultimate Hearing Experience CEVA, Inc. (NASDAQ: CEVA), the leading licensor of wireless connectivity and smart sensing technologies, and VisiSonics, a developer of best-in-class, patented 3D spatial audio technologies, announced today that the companies have collaborated closely together to develop a comprehensive 3D spatial audio solution for...

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XR Bootcamp Launching Advanced XR Development Master Class – Quest 2 Included
Oct08

XR Bootcamp Launching Advanced XR Development Master Class – Quest 2 Included

XR Bootcamp Launching Advanced XR Development Master Class – Quest 2 Included XR Bootcamp is pleased to announce the October 12th launch of the online Hand Tracking and Interaction Design Master Class. In this 8-week online Master Class, participants become proficient in hand tracking, and advanced interaction design. Participants will also receive a free Quest 2, the newly announced Oculus virtual reality device, to assist in...

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Microsoft’s AltspaceVR, Oculus, Unilever and Unity Technologies Power Circular Fashion Summit
Oct02

Microsoft’s AltspaceVR, Oculus, Unilever and Unity Technologies Power Circular Fashion Summit

Microsoft’s AltspaceVR, Oculus, Unilever and Unity Technologies Power Circular Fashion Summit for Paris Fashion Week in Virtual Reality lablaco, creators of the Circular Fashion Summit (CFS), today announced that AltspaceVR by Microsoft, Oculus, Comfort by Unilever and Unity Technologies have signed on to support CFS2020: the first-ever virtual reality fashion summit. Taking place in AltspaceVR by Microsoft on October 03 – 04,...

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New Future-Focused Remote Software Platform Avoids ‘Zoom Fatigue’ by Using Augmented & Virtual Reality
Sep18

New Future-Focused Remote Software Platform Avoids ‘Zoom Fatigue’ by Using Augmented & Virtual Reality

New Future-Focused Remote Software Platform Avoids ‘Zoom Fatigue’ by Using Augmented & Virtual Reality AfterNow, building the future of human computing with augmented reality and artificial intelligence, today announced the launch of AfterNow Prez Remote in private beta and available now. The new software platform delivers more meaningful and engaging remote meetings by harnessing the power of augmented and virtual...

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KION Group Relies on ESI’s Virtual Reality Software Solution to Rev up Product Development
Sep16

KION Group Relies on ESI’s Virtual Reality Software Solution to Rev up Product Development

KION Group Relies on ESI’s Virtual Reality Software Solution to Rev up Product Development ESI Group, world player in Virtual Prototyping software and services for industrials, supports KION Group, a global leader in industrial trucks, related services and supply chain solutions, in the design of its product development. ESI’s Virtual Reality softwareIC.IDO, enables them to accelerate their digital transformation and...

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Hoag and BehaVR Partner to Launch First-of-its-Kind Virtual Reality Program for Expectant Moms
Sep13

Hoag and BehaVR Partner to Launch First-of-its-Kind Virtual Reality Program for Expectant Moms

Hoag and BehaVR Partner to Launch First-of-its-Kind Virtual Reality Program for Expectant Moms Hoag Memorial Hospital Presbyterian and BehaVR today announced the launch of NurtureVR, a first-of-its-kind program for expectant mothers that uses virtual reality (VR) to augment prenatal education, pain management related to pregnancy, mindfulness, and support women through postpartum care. @hoaghealth and @BehaVR_al have launched a new...

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Eat Pussy Not Animals and Become a Lifesaving Activist in VR with Jada Kai!
Sep13

Eat Pussy Not Animals and Become a Lifesaving Activist in VR with Jada Kai!

Eat Pussy Not Animals and Become a Lifesaving Activist in VR with Jada Kai! From Virtual Reality Bangers You do not have to necessarily be vegan to fuck such girls, right? Yeah, VR Bangers agree and even though they encourage you to change the way of how you perceive the world inside of their newest VR porn movie, they are not going to try to alter your eating habits – at the same time allowing you to spend some time with their...

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New Future-Focused Remote Software Platform Avoids ‘Zoom Fatigue’ by Using Augmented & Virtual Reality
Aug29

New Future-Focused Remote Software Platform Avoids ‘Zoom Fatigue’ by Using Augmented & Virtual Reality

New Future-Focused Remote Software Platform Avoids ‘Zoom Fatigue’ by Using Augmented & Virtual Reality AfterNow, building the future of human computing with augmented reality and artificial intelligence, today announced the launch of AfterNow Prez Remote in private beta and available now. The new software platform delivers more meaningful and engaging remote meetings by harnessing the power of augmented and virtual...

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U.S. Air Force Awards Virtual Reality (VR) Training Contract to Street Smarts VR
Aug25

U.S. Air Force Awards Virtual Reality (VR) Training Contract to Street Smarts VR

U.S. Air Force Awards Virtual Reality (VR) Training Contract to Street Smarts VR Street Smarts VR, whose virtual reality (VR) training platform is used across U.S. military and law enforcement organizations, announced today a contract with U.S. Air Force Global Strike Command (AFGSC) Security Forces that deepens their commitment to maximizing readiness for Airmen through more realistic training. The contract, secured under the AFWERX...

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Liquid Media to Add More Virtual Reality Content to Streaming Platform in Partnership with YDX Innovation
Aug23

Liquid Media to Add More Virtual Reality Content to Streaming Platform in Partnership with YDX Innovation

Liquid Media to Add More Virtual Reality Content to Streaming Platform in Partnership with YDX Innovation Liquid Media Group Ltd. (the “Company”, “Liquid Media” or “Liquid”) (Nasdaq: YVR) is pleased to announce an extension of its partnership with YDX Innovation Corp. (“YDX”) to provide virtual reality (VR) content for Liquid’s Reelhouse streaming platform. “We believe Reelhouse is in a unique position to be one of the main streaming...

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NBA Bring Future of Sports Entertainment to Life through Virtual Reality, Fantasy and Betting Relationship
Aug21

NBA Bring Future of Sports Entertainment to Life through Virtual Reality, Fantasy and Betting Relationship

NBA Bring Future of Sports Entertainment to Life through Virtual Reality, Fantasy and Betting Relationship – RYOT to Produce Immersive, At-Home Fan Experience as Live Virtual Reality Production Partner During the NBA Restart – – Yahoo Sports to Enhance Its Distribution of NBA League Pass with Fantasy and Gaming Integrations as Official Marketing Partner of the NBA – NEW YORK, July 30, 2020 (GLOBE NEWSWIRE) — Yahoo Sports and the...

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Training Employees is 4 times Quicker with VR
Aug09

Training Employees is 4 times Quicker with VR

Training Employees is 4 times Faster with VR It is four times faster to train employees soft skills when using virtual reality than when using traditional in-person classroom or online training, according to a new study by PricewaterhouseCoopers. And it’s cheaper, too — organizations spend about $195 per trainee when using virtual reality, compared to the $207 to $265 average costs for traditional training. The results of the study...

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Polyarc Presses Play on Augmented Reality Game Development with $9 Million Series B Venture Round Led by Hiro Capital
Aug05

Polyarc Presses Play on Augmented Reality Game Development with $9 Million Series B Venture Round Led by Hiro Capital

Polyarc Presses Play on Augmented Reality Game Development with $9 Million Series B Venture Round Led by Hiro Capital Polyarc announced the close of its $9 million Series B fund raise led by Hiro Capital, followed by Vulcan Capital, an existing investor, and Galaxy Interactive via its Galaxy EOS VC Fund, a partnership with EOSIO blockchain software publisher Block.one. Leveraging experience from creating Moss—one of the top-rated...

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Beamz Interactive Announces Inclusion of Additional Content and a Major Sale With Its Jam Studio VR Apps
Jul29

Beamz Interactive Announces Inclusion of Additional Content and a Major Sale With Its Jam Studio VR Apps

Beamz Interactive Announces Inclusion of Additional Content and a Major Sale With Its Jam Studio VR Apps Beamz Interactive, Inc. (OTCMKTS: BZIC), a leading developer of state-of-the-art interactive AI music technology and products, today announced Expanded Content and a 50% OFF SALE on Steam with Jam Studio VR, a fun, family-oriented interactive music experience that enables individuals of all ages and abilities – with no...

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VR Market to Touch $120.5 Billion by 2026: Report From Fortune Business Insights™
Jul26

VR Market to Touch $120.5 Billion by 2026: Report From Fortune Business Insights™

VR Market to Touch $120.5 Billion by 2026: Report From Fortune Business Insights™ The global virtual reality market size is projected to reach USD 120.5 billion by 2026, exhibiting a CAGR of 42.2% during the forecast period. Explosion of the COVID-19 pandemic is set to open up several growth avenues for the market, suggests Fortune Business Insights™ in its report, titled “Virtual Reality Market Size, Share & Industry Analysis, By...

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Bublar Group partners with Dafo for off-the-shelf fire emergency training in Virtual Reality
Jul24

Bublar Group partners with Dafo for off-the-shelf fire emergency training in Virtual Reality

Bublar Group partners with Dafo for off-the-shelf fire emergency training in Virtual Reality Bublar Group announces a new strategic partnership with market leader Dafo as reseller of the new stand-alone version of Vobling’s “VR Fire Trainer”. The two-year licence deal is the first reseller agreement for training solutions built on Vobling’s Virtual Training platform. Find out more on Vobling.com...

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EoS Fitness and Black Box VR Join Forces, Pilot First Dynamic Resistance Virtual Reality Workouts in U.S. Gyms
Jul21

EoS Fitness and Black Box VR Join Forces, Pilot First Dynamic Resistance Virtual Reality Workouts in U.S. Gyms

EoS Fitness and Black Box VR Join Forces, Pilot First Dynamic Resistance Virtual Reality Workouts in U.S. Gyms EoS Fitness, a leader in the fitness industry with its High Value Low Price (HVLP)® gyms and Black Box VR, an award-winning pioneer in virtual reality fitness announced today an exclusive partnership to help transform members’ health and fitness goals with state-of-the-art VR gaming technology. Launching this summer in...

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VIVE X Reaches Investment Milestone – Double Returns On XR Investments
Jul17

VIVE X Reaches Investment Milestone – Double Returns On XR Investments

VIVE X Reaches Investment Milestone – Double Returns On XR Investments VIVE X, HTC VIVE’s early stage investment program, continues to aggressively lead investments in the virtual and augmented reality (VR/AR) space, announcing today that it has nearly doubled the value of its investments over the last four years. Founded in 2016, VIVE X is the most active investor in the VR/AR market, with more than 100 deals across six...

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HTC Vive Launches VIVE XR Suite To Meet New Needs Of Businesses Dealing With The Coming “Next Normal”
Jul12

HTC Vive Launches VIVE XR Suite To Meet New Needs Of Businesses Dealing With The Coming “Next Normal”

HTC Vive Launches VIVE XR Suite To Meet New Needs Of Businesses Dealing With The Coming “Next Normal” HTC VIVE, a global leader in innovative technology, today officially announces it will enter the cloud software business with the VIVE XR Suite offering at its hybrid event, “Journey into the Next Normal”, which took place physically in Shanghai and online through the Engage virtual events platform. Comprised...

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Synth Riders receives a 10 song DLC pack, the “Electro Swing Essentials”
Jul12

Synth Riders receives a 10 song DLC pack, the “Electro Swing Essentials”

Synth Riders receives a 10 song DLC pack, the “Electro Swing Essentials” with Parov Stelar and more! Kluge Interactive is very excited to announce that their VR rhythm hit Synth Riders has expanded its song library with an all new Electro Swing Essentials DLC pack featuring Parov Stelar, now available on Oculus Quest and PC VR headsets. The Electro Swing Essentials pack is a spicy cocktail of vintage jazz swing, EDM, House...

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Virtuality Seeks to Revive VR Music Videos with ‘DOA Virtual Remix’
Jul07

Virtuality Seeks to Revive VR Music Videos with ‘DOA Virtual Remix’

Virtuality Seeks to Revive VR Music Videos with ‘DOA Virtual Remix’ For those who remember the promise of virtual reality content once applied to the music video landscape circa 2016, you will no doubt also recall how it never truly paid off. Sure, there were outliers in the form of a computer-generated spectacle by Gorillaz—themselves a virtual band—and meaningful experiences from the likes of acclaimed pop oddity, Bjork, and the...

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Optim 1.2 Adds Real-Time, Interactive VR Collaboration to Unreal Engine
Jun30

Optim 1.2 Adds Real-Time, Interactive VR Collaboration to Unreal Engine

Optim 1.2 Adds Real-Time, Interactive VR Collaboration to Unreal Engine Unreal Users with the Optim Plug-in Can Now Tour Digital Scenes in VR, Meet with Teams in Real-Time and Communicate Without Leaving Their Homes or Offices. Visualization firm and software maker Theia Interactive launches Optim 1.2, adding a host of new tools to Epic Games’ Unreal Engine, including a ready-to-use template that allows for real-time interaction...

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Visbit® Launches Visbit Lite and DeepSmooth to Unlock 60FPS Experience for High-Resolution VR Videos
Jun26

Visbit® Launches Visbit Lite and DeepSmooth to Unlock 60FPS Experience for High-Resolution VR Videos

Visbit® Launches Visbit Lite and DeepSmooth to Unlock 60FPS Experience for High-Resolution VR Videos ​​​​​Visbit, the leading immersive media technology company, today beta launches two new products—Visbit Lite and Visbit DeepSmooth—to enable 60FPS experience for high-resolution VR videos. Visbit Lite, including an encoder and a player, is a free toolset designed for local encoding and playback of up to 6K stereo 60FPS VR videos....

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Immersive Wireless Audio Aligns with Immersive Projected VR as Broomx Joins the WiSA Association
Jun22

Immersive Wireless Audio Aligns with Immersive Projected VR as Broomx Joins the WiSA Association

Immersive Wireless Audio Aligns with Immersive Projected VR as Broomx Joins the WiSA Association WiSA® LLC, the Wireless Speaker and Audio Association, comprised of over 60 leading consumer electronics brands and founded by Summit Wireless Technologies (NASDAQ: WISA), today announced Broomx Technologies as its newest member. Broomx, the Projected VR Company and makers of the MK360 and BroomxVR catalogue, create the most advanced tools...

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Virtual Reality Disruptor SPACES Launches Global Ecommerce Platform with Digital River
Jun15

Virtual Reality Disruptor SPACES Launches Global Ecommerce Platform with Digital River

Virtual Reality Disruptor SPACES Launches Global Ecommerce Platform with Digital River Digital River, the most experienced global ecommerce enabler for established and fast-growing brands, announced today that SPACES, which delivers immersive virtual reality (VR) experiences, is leveraging its MyCommerce platform to offer its new SPACES VR video conferencing application to users worldwide. In response to social distancing...

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Former Magic Leap CFO Scott Henry Joins Talespin’s Board of Directors
Jun09

Former Magic Leap CFO Scott Henry Joins Talespin’s Board of Directors

Former Magic Leap CFO Scott Henry Joins Talespin’s Board of Directors Talespin, a spatial computing company focused on workforce knowledge transfer and skill alignment, announced it has added former CFO of Magic Leap, Beats Electronics and Beats Music Scott Henry to its Board of Directors. Henry brings more than three decades of financial and operations experience, with specialization in all aspects of financial and operational...

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Soundscape VR Announces Conscious Alliance as Official Benefactor
Jun04

Soundscape VR Announces Conscious Alliance as Official Benefactor

Soundscape VR Announces Conscious Alliance as Official Benefactor CEO and Lead Developer Eric Alexander kicking off with $10,000 donation In the spirit of giving back and coming together as a community, Denver headquartered Soundscape VR announces they will donate 5% of their in-game purchases to Conscious Alliance. The music industry non-profit based in Boulder, Colo. has spent the last 18 years building a network of creatives,...

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SimX Releases Free COVID-19 Virtual Reality Simulation Cases
May31

SimX Releases Free COVID-19 Virtual Reality Simulation Cases

SimX Releases Free COVID-19 Virtual Reality Simulation Cases SimX has announced immediate availability of two free multiplayer virtual reality training cases focused on the evaluation and management of COVID-19. Developed by ED docs working in hot zones in Washington and California, these cases allow doctors, nurses, and others to practice PPE, triage, evaluation, and inpatient treatment of COVID-19 patients. These cases can be...

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